In this Education Dive article, it promotes digital art classes as a way to encourage digital creativity and build soft skills among students.
Focusing on expanding STEM to include the arts, educators adopt a STEAM approach, according to EdTech: Focus on K-12.
This digital integration can help build the soft skills employers are looking for. However, this requires time in the classroom for digital creativity and acclimating to software.
According to a global study conducted by Adobe, 79% of educators say there is a lack of time designated for creativity, and 73% say there is a lack of access to software in classrooms.
In other research studies, students who are shown to work with digital technologies are more successful in developing their understanding, especially if working in collaboration with others. Read the Entire Article
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At-risk youth have been receiving financial and emotional support from a slew of social enterprises. The youth earn valuable life skills through mentorship, a key component in the social enterprise model. These social enterprises engage youth in training boot-camps and counselling, while receiving profits in return from their respective businesses.
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